Number of participants required before the route can execute. Use cases: – Build participant count text for group prompts. – Detect whether the route is single-player or multi-player from Blueprint.
This numeric value (int32) belongs to FInteractionRuntimeRouteProgressSnapshot under InteractionRuntime.
Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InteractionRuntime")
int32 RequiredParticipants = 0;