Tala Esenlikler
Interaction Command Execution Action

OnCancelled

Called when command execution is cancelled and this action is configured for Cancelled.

Interaction Framework 1.0.0 UE5.8 Function UInteractionCommandExecutionAction

Called when command execution is cancelled and this action is configured for Cancelled.

Use this during command execution flow after the interactor has current focus, visible surface data, or command input state for the requested operation.

Owner UInteractionCommandExecutionAction
Module InteractionFrameworkRuntime
Category Interaction|Execution
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Interaction|Execution")
void OnCancelled( const FInteractionCommandExecutionContext& Context, const FInteractionRuntimeOutcomeEvent& OutcomeEvent);

Parameters

Inputs

Use Cases

  • Forward player intent from input or UI into the runtime activation flow.

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