Tala Esenlikler
Input Prompt Presentation

Style Name

Optional style name a widget can map to its own visual treatment.

Interaction Framework 1.0.0 UE5.8 FName FInteractionUIInputPromptPresentation InteractionViewModel.h

Optional style name a widget can map to its own visual treatment.

Use this when the project has a widget-side style table rather than direct glyph assets in settings.

Owner FInteractionUIInputPromptPresentation
Module InteractionFrameworkAPI
Category InteractionUI
UPROPERTY(BlueprintReadOnly, Category = "InteractionUI")
FName StyleName = NAME_None;

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