Contribution and release rules used while filling the shared threshold.
This struct value (FInteractionRuntimeExecutionReleaseSettings) belongs to FInteractionRuntimeMultiParticipantSharedThresholdSettings under InteractionRuntime|MultiParticipant|SharedThreshold.
Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|MultiParticipant|SharedThreshold")
FInteractionRuntimeExecutionReleaseSettings ReleaseSettings;