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FInteractionRuntimeCommandDefinition

Authored command row inside a variant.

Interaction Framework 1.0.0 UE5.7 Struct InteractionRuntimeTargetDefinition.h

Authored command row inside a variant.

Module InteractionFrameworkRuntime
Category authoring
USTRUCT(BlueprintType)
struct INTERACTIONFRAMEWORKRUNTIME_API FInteractionRuntimeCommandDefinition

Properties

Command Definition

Hold Duration Sec

Hold duration in seconds when Pattern is Hold.

float
Command Definition

Required Taps

Number of taps required when Pattern is MultiTap.

int32
Command Definition

Tap Window Sec

Maximum seconds between taps when Pattern is MultiTap.

float
Command Definition

Input Action

Input action used to execute this interactive command.

TSoftObjectPtr<UInputAction>
Command Definition

Next Input Action

Input action used by a More marker to move to the next displayable page.

TSoftObjectPtr<UInputAction>
Command Definition

Back Input Action

Input action used by a More marker to move back from the following displayable page.

TSoftObjectPtr<UInputAction>
Command Definition

Prompt Text Provider

Optional instanced object that builds structured prompt presentation during surface rebuild. When set, it can override the default command/key/prompt presentation for this command. Intended to be subclassed in Blueprint or C++ for project-specific prompt behavior.

TObjectPtr<UInteractionRuntimePromptTextProvider>

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