Optional provider that builds prompt text when this requirement blocks a command.
This object/class reference (TObjectPtr<UInteractionRuntimePromptTextProvider>) belongs to UInteractionRuntimeRequirement under InteractionRuntime|Requirements|UI.
Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.
Assign a compatible object or class when you need this owner to delegate part of its behavior or presentation to a reusable asset/class.
UPROPERTY(EditAnywhere, Instanced, BlueprintReadWrite, Category = "InteractionRuntime|Requirements|UI", DisplayName="Prompt Text Provider")
TObjectPtr<UInteractionRuntimePromptTextProvider> PromptTextProvider = nullptr;