Include input-pattern text in default available prompts.
This boolean flag (bool) belongs to UInteractionRuntimePromptTextProvider under InteractionRuntime|Prompt|Defaults.
Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InteractionRuntime|Prompt|Defaults")
bool bIncludePatternInDefaultAvailableText = true;