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Interaction Command Set Target Enabled Action

Use Current Target When Reference Unset

Use the command's owning target when TargetReferenceId is unset.

Interaction Framework 1.0.0 UE5.7 bool UInteractionCommandSetTargetEnabledAction InteractionCommandSetTargetEnabledAction.h

Use the command’s owning target when TargetReferenceId is unset.

This boolean flag (bool) belongs to UInteractionCommandSetTargetEnabledAction under Interaction|Execution.

Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.

Owner UInteractionCommandSetTargetEnabledAction
Module InteractionFrameworkRuntime
Category Interaction|Execution
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Interaction|Execution")
bool bUseCurrentTargetWhenReferenceUnset = true;

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