Tala Esenlikler
Interaction Command Begin Flow Guard Action

Reason

Stable key used to begin and later end the same flow guard.

Interaction Framework 1.0.0 UE5.8 FName UInteractionCommandBeginFlowGuardAction

Stable key used to begin and later end the same flow guard. The reason identifies ownership of the guarded UI flow.

Use names such as InteractionFlow, Inspection, or ModalFlow. Nested calls with the same reason are reference-counted, so the guard ends only after the matching number of end calls.

Owner UInteractionCommandBeginFlowGuardAction
Module InteractionFrameworkRuntime
Category ui
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Interaction|Flow Guard")
FName Reason = TEXT("InteractionFlow");

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