True when this fragment should be rendered, e.g., hide empty cooldown or progress fragments.
This boolean flag (bool) belongs to FInteractionUIPromptPartPresentation under InteractionUI.
Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.
UPROPERTY(BlueprintReadOnly, Category = "InteractionUI")
bool bIsVisible = true;