Tala Esenlikler
Progress Projection

Active Progress Duration Seconds

Required active progress duration in seconds.

Interaction Framework 1.0.0 UE5.8 float FInteractionUIProgressProjection InteractionViewModel.h

Required active progress duration in seconds.

This numeric value (float) belongs to FInteractionUIProgressProjection under InteractionUI.

Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.

Owner FInteractionUIProgressProjection
Module InteractionFrameworkAPI
Category InteractionUI
UPROPERTY(BlueprintReadOnly, Category = "InteractionUI")
float ActiveProgressDurationSeconds = 0.0f;

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