Tala Esenlikler
Owner Projection

State

High-level UI state for the owner projection.

Interaction Framework 1.0.0 UE5.8 FInteractionUIStateProjection FInteractionUIOwnerProjection InteractionViewModel.h

High-level UI state for the owner projection.

This struct value (FInteractionUIStateProjection) belongs to FInteractionUIOwnerProjection under InteractionUI.

Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.

Owner FInteractionUIOwnerProjection
Module InteractionFrameworkAPI
Category InteractionUI
UPROPERTY(BlueprintReadOnly, Category = "InteractionUI")
FInteractionUIStateProjection State;

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