Requirements used when automatic variant selection evaluates this variant.
This array (TArray<FInteractionRuntimeRequirementEntry>) belongs to FInteractionRuntimeVariantDefinition under InteractionRuntime|Selection.
Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.
Order can matter when the owning workflow evaluates entries sequentially or displays them in authored order.
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|Selection")
TArray<FInteractionRuntimeRequirementEntry> SelectionRequirements;