Number of cooldown records.
This numeric value (int32) belongs to FInteractionRuntimeSaveSnapshotSummary under InteractionRuntime|Save.
Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.
UPROPERTY(BlueprintReadOnly, Category = "InteractionRuntime|Save")
int32 CooldownRecordCount = 0;