Number of participants currently in the route. Use cases: – Display "1 / 2" while waiting for another player. – Gate local UI effects until at least one participant has joined.
This numeric value (int32) belongs to FInteractionRuntimeRouteProgressSnapshot under InteractionRuntime.
Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InteractionRuntime")
int32 CurrentParticipants = 0;