Tala Esenlikler
Resolved Prompt

Resolved Pattern

Input pattern resolved for the command, e.g., Instant, Hold, or MultiTap UI.

Interaction Framework 1.0.0 UE5.8 EInteractionRuntimeInputPattern FInteractionRuntimeResolvedPrompt InteractionInteractorState.h

Input pattern resolved for the command, e.g., Instant, Hold, or MultiTap UI.

This enum selection (EInteractionRuntimeInputPattern) belongs to FInteractionRuntimeResolvedPrompt under InteractionRuntime.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

The enum value selects one behavior path for the owning type. Use the related enum reference for the meaning of each available value.

Owner FInteractionRuntimeResolvedPrompt
Module InteractionFrameworkAPI
Category InteractionRuntime
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime")
EInteractionRuntimeInputPattern ResolvedPattern = EInteractionRuntimeInputPattern::Instant;

Related Docs