Tala Esenlikler
Point Proximity Settings

Interact Exit Delta

Extra distance before leaving interactable state.

Interaction Framework 1.0.0 UE5.7 float FInteractionRuntimePointProximitySettings InteractionRuntimeTargetComponent.h

Extra distance before leaving interactable state.

This numeric value (float) belongs to FInteractionRuntimePointProximitySettings under InteractionRuntime|Proximity.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimePointProximitySettings
Module InteractionFrameworkRuntime
Category InteractionRuntime|Proximity
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|Proximity")
float InteractExitDelta = 15.0f;

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