Number of taps required when Pattern is MultiTap.
This numeric value (int32) belongs to FInteractionRuntimeCommandDefinition under InteractionRuntime.
Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime", meta = (EditCondition = "RowKind == EInteractionRuntimeCommandRowKind::Command && ActivationMode == EInteractionRuntimeCommandActivationMode::Interactive && Pattern == EInteractionRuntimeInputPattern::MultiTap", EditConditionHides, ClampMin = "1"))
int32 RequiredTaps = 2;