Tala Esenlikler
Command Definition

Multi Participant

Multi-participant configuration for this command.

Interaction Framework 1.0.0 UE5.7 FInteractionRuntimeMultiParticipantCommandConfig FInteractionRuntimeCommandDefinition InteractionRuntimeTargetDefinition.h

Multi-participant configuration for this command.

This struct value (FInteractionRuntimeMultiParticipantCommandConfig) belongs to FInteractionRuntimeCommandDefinition under InteractionRuntime|MultiParticipant.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimeCommandDefinition
Module InteractionFrameworkRuntime
Category InteractionRuntime|MultiParticipant
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|MultiParticipant", meta = (EditCondition = "RowKind == EInteractionRuntimeCommandRowKind::Command && ActivationMode == EInteractionRuntimeCommandActivationMode::Interactive", EditConditionHides))
FInteractionRuntimeMultiParticipantCommandConfig MultiParticipant;

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