Tala Esenlikler
Widget Base

OnOutcomeEventChanged

Blueprint event fired when the last outcome event changes.

Interaction Framework 1.0.0 UE5.7 Function UInteractionUIWidgetBase

Blueprint event fired when the last outcome event changes.

Use this from prompt UI and widget presentation code on UInteractionUIWidgetBase when the operation described by the summary is needed.

Owner UInteractionUIWidgetBase
Module InteractionFrameworkUI
Category InteractionUI
UFUNCTION(BlueprintImplementableEvent, Category = "InteractionUI")
void OnOutcomeEventChanged(bool bHasOutcomeEvent, const FInteractionRuntimeOutcomeEvent& OutcomeEvent);

Parameters

Inputs
bHasOutcomeEvent
bool

True when an outcome event is available.

Use Cases

  • Use during prompt UI and widget presentation workflows when blueprint event fired when the last outcome event changes..

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