Blueprint event fired when canonical route state changes.
Use this from prompt UI and widget presentation code on UInteractionUIWidgetBase when the operation described by the summary is needed.
UFUNCTION(BlueprintImplementableEvent, Category = "InteractionUI")
void OnCanonicalRouteChanged( const FInteractionUICanonicalRouteProjection& NewRoute, const FInteractionUICanonicalRouteProjection& PreviousRoute);
Parameters
Inputs
NewRoute
New canonical route projection.
PreviousRoute
Previous canonical route projection.
Use Cases
- Use during prompt UI and widget presentation workflows when blueprint event fired when canonical route state changes..