Returns true when this widget currently has projection/view-model data.
Use this read-only check while building prompt UI and widget presentation logic. It does not author new target definition data by itself.
UFUNCTION(BlueprintPure, Category = "InteractionUI")
bool HasViewModel() const;
Return Value
bool
Returns true when this widget currently has projection/view-model data.
Use Cases
- Use during prompt UI and widget presentation workflows when returns true when this widget currently has projection/view-model data..