Tala Esenlikler
Manager Subsystem

UnbindInteractor

Unbinds the current interactor and clears generated UI state.

Interaction Framework 1.0.0 UE5.7 Function UInteractionUIManagerSubsystem

Unbinds the current interactor and clears generated UI state.

Use this when a custom UI binding should stop following its current interactor, for example before changing controlled pawns or removing a debug overlay.

Owner UInteractionUIManagerSubsystem
Module InteractionFrameworkUI
Category InteractionUI
UFUNCTION(BlueprintCallable, Category = "InteractionUI")
void UnbindInteractor();

Use Cases

  • Release a manually bound interactor before changing UI ownership or tearing down a prompt overlay.

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