Tala Esenlikler
Manager Subsystem

SuppressInteractionPrompts

Suppresses all generated interaction prompt widgets and prompt-driven input for this local player.

Interaction Framework 1.0.0 UE5.7 Function UInteractionUIManagerSubsystem

Suppresses all generated interaction prompts and prompt-driven input for this local player.

Use this when another local UI layer owns the player flow and Interaction Framework prompts should not be visible or activatable. Suppression is reason-based; prompts resume only after every active full suppression reason has been cleared.

Owner UInteractionUIManagerSubsystem
Module InteractionFrameworkUI
Category InteractionUI|Prompt
UFUNCTION(BlueprintCallable, Category = "InteractionUI|Prompt")
void SuppressInteractionPrompts(FName Reason);

Parameters

Inputs
Reason
FName

Local ownership key, such as Inventory, Inspection, ModalFlow, or Cinematic.

Use Cases

  • Control generated interaction prompt presentation from local UI flow.

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