Tala Esenlikler
Manager Subsystem

BindInteractor

Binds the UI manager to an interactor component for the local player.

Interaction Framework 1.0.0 UE5.8 Function UInteractionUIManagerSubsystem

Binds the UI manager to an interactor component for the local player.

Use this only when the standard local pawn auto-binding path is not the right owner for prompt UI, such as custom interactors, debug UI, or manually controlled local-player presentation.

Owner UInteractionUIManagerSubsystem
Module InteractionFrameworkUI
Category InteractionUI
UFUNCTION(BlueprintCallable, Category = "InteractionUI")
void BindInteractor(UActorComponent* InInteractorComponent);

Parameters

Inputs
InInteractorComponent
UActorComponent*

Interactor component to bind or unbind.

Use Cases

  • Bind prompt UI to a custom interactor instead of relying on automatic local pawn binding.

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