Returns the input/key text currently displayed by the default widget.
Use this read-only check while building core concepts logic. It does not author new target definition data by itself.
UFUNCTION(BlueprintPure, Category = "InteractionUI|DefaultWidget")
FText GetDisplayInputText() const;
Return Value
FText
Returns the input/key text currently displayed by the default widget.
Use Cases
- Read display input text and handle the missing-data case explicitly.