Registers a target component in the spatial cell grid.
The runtime target component calls this during registration so interactors can find nearby targets through the world subsystem spatial lookup.
UFUNCTION(BlueprintCallable, Category = "InteractionRuntime|World")
bool RegisterTarget(UInteractionRuntimeTargetComponent* TargetComponent);
Parameters
Inputs
TargetComponent
Target component used by the operation.
Return Value
bool
True when the target was accepted by the world subsystem registration path.
Use Cases
- Use during world registration and lookup workflows when registers a target component in the spatial cell grid..