Resolves the stable save id used for this target.
Call this before saving or restoring target-scoped interaction state. A successful call returns the id that identifies this target across sessions.
UFUNCTION(BlueprintPure, Category = "InteractionRuntime|Save")
bool ResolveInteractionSaveId(FInteractionRuntimeSaveId& OutSaveId) const;
Parameters
Outputs
OutSaveId
Receives the resolved target save id.
Return Value
bool
True when ResolveInteractionSaveId completes its documented check or state update.
Use Cases
- Move interaction persistence data between runtime state and project save storage.