Tala Esenlikler
Target Component

RefreshRuntimeStateFromDefinition

Reloads the Definition asset and rebuilds all internal point/variant/command maps.

Interaction Framework 1.0.0 UE5.8 Function UInteractionRuntimeTargetComponent

Reloads the Definition asset and rebuilds all internal point/variant/command maps.

Use this state-change call as part of target runtime state. When the signature is authority-only, call it from server-owned gameplay flow so replicated target state remains consistent.

Owner UInteractionRuntimeTargetComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime
UFUNCTION(BlueprintCallable, Category = "InteractionRuntime")
void RefreshRuntimeStateFromDefinition();

Use Cases

  • Use during target runtime state workflows when reloads the Definition asset and rebuilds all internal point/variant/command maps..

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