Returns whether the target component replicated layout matches the current definition layout.
Use this read-only check while building target runtime state logic. It does not author new target definition data by itself.
UFUNCTION(BlueprintPure, Category = "InteractionRuntime")
bool IsReplicatedLayoutCompatible() const;
Return Value
bool
True when the component replicated layout is compatible with the current target definition layout.
Use Cases
- Detect stale replicated target layout after runtime definition or binding changes.
Notes
- If this returns false, refresh or rebuild runtime state before trusting command layout dependent data.