Tala Esenlikler
Save Blueprint Library

DoesObjectImplementInteractionSaveSnapshotStorage

Returns true when the object implements InteractionRuntimeSaveSnapshotStorage.

Interaction Framework 1.0.0 UE5.8 Function UInteractionRuntimeSaveBlueprintLibrary

Returns true when the object implements InteractionRuntimeSaveSnapshotStorage.

Use this in the interaction save and restore pipeline to move interaction state between the world subsystem and project-owned save storage.

Owner UInteractionRuntimeSaveBlueprintLibrary
Module InteractionFrameworkRuntime
Category InteractionRuntime|Save
UFUNCTION(BlueprintPure, Category = "InteractionRuntime|Save")
static bool DoesObjectImplementInteractionSaveSnapshotStorage( const UObject* SnapshotStorage);

Parameters

Inputs
SnapshotStorage
const UObject*

Object that stores interaction save snapshots.

Return Value

bool

Returns true when the object implements InteractionRuntimeSaveSnapshotStorage.

Use Cases

  • Move interaction persistence data between runtime state and project save storage.

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