Returns true when the object implements InteractionRuntimeSaveSnapshotStorage.
Use this in the interaction save and restore pipeline to move interaction state between the world subsystem and project-owned save storage.
UFUNCTION(BlueprintPure, Category = "InteractionRuntime|Save")
static bool DoesObjectImplementInteractionSaveSnapshotStorage( const UObject* SnapshotStorage);
Parameters
Inputs
SnapshotStorage
Object that stores interaction save snapshots.
Return Value
bool
Returns true when the object implements InteractionRuntimeSaveSnapshotStorage.
Use Cases
- Move interaction persistence data between runtime state and project save storage.