Builds the default available-state text used by the base TryBuildPromptPresentation implementation.
Use this from prompt text generation code on UInteractionRuntimePromptTextProvider when the operation described by the summary is needed.
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "InteractionRuntime|Prompt", meta = (BlueprintProtected = "true")
) FText MakeAvailableText(const FInteractionRuntimePromptBuildContext& Context) const;
Parameters
Inputs
Context
Interaction context used by this operation.
Return Value
FText
Available-state prompt text.
Use Cases
- Use during prompt text generation workflows when builds the default available-state text used by the base TryBuildPromptPresentation implementation..