Builds the semantic prompt parts for the current presentation.
Override or call this while building custom prompt text when you want the provider to fill the standard command, input, progress, failure, and multi-participant text fields before formatting the final string.
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "InteractionRuntime|Prompt", meta = (BlueprintProtected = "true")
) void BuildDefaultParts( const FInteractionRuntimePromptBuildContext& Context, FInteractionRuntimePromptPresentationResult& InOutPresentation) const;
Parameters
Inputs
Context
Interaction context used by this operation.
Outputs
InOutPresentation
Prompt presentation that receives the added or updated data.
Return Value
void
No return value.
Use Cases
- Use during prompt text generation workflows when builds the semantic prompt parts for the current presentation..