Appends a visible semantic prompt part to a presentation result.
Use this from prompt text generation code on UInteractionRuntimePromptTextProvider when the operation described by the summary is needed.
UFUNCTION(BlueprintCallable, BlueprintPure = false, Category = "InteractionRuntime|Prompt", meta = (BlueprintProtected = "true")
) void AddPromptPart( UPARAM(ref) FInteractionRuntimePromptPresentationResult& InOutPresentation, EInteractionRuntimePromptPartType Type, const FText& Text, FName StyleName = NAME_None, FName MetadataTag = NAME_None) const;
Parameters
Inputs
Type
Prompt part or projection type to use.
Text
Text value supplied to the operation.
StyleName
Optional style name used by prompt presentation.
MetadataTag
Optional metadata tag used by prompt presentation.
Outputs
InOutPresentation
Prompt presentation that receives the added or updated data.
Return Value
void
No return value.
Use Cases
- Use during prompt text generation workflows when appends a visible semantic prompt part to a presentation result..