Tala Esenlikler
Interactor Component

IsPointHandleInteractable

Returns true if the given handle is within interactable range.

Interaction Framework 1.0.0 UE5.7 Function UInteractionRuntimeInteractorComponent

Returns true if the given handle is within interactable range.

Use this read-only check while building interactor focus, projection, input, or activation logic. It does not author new target definition data by itself.

Owner UInteractionRuntimeInteractorComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime
UFUNCTION(BlueprintPure, Category = "InteractionRuntime")
bool IsPointHandleInteractable(const FInteractionRuntimePointHandle& Handle, bool bUseInteractExitRange) const;

Parameters

Inputs
bUseInteractExitRange
bool

True to evaluate the handle with the interaction exit range.

Return Value

bool

Returns true if the given handle is within interactable range.

Use Cases

  • Use during interactor focus, projection, input, or activation workflows when returns true if the given handle is within interactable range..

Related Docs