Defines whether disabled interaction state is shared globally or stored per interactor.
Global disables are authority-owned target state and replicate to clients. PerInteractor disables are authority-owned interactor restrictions and are suited to player-specific prompt history.
UENUM(BlueprintType)
enum class EInteractionRuntimeDisableApplicationPolicy : uint8
Values
-
Global
0 - Disabled state applies to all interactors through target runtime state replication.
-
PerInteractor
1 - Disabled state applies only to the interactor that triggered it.