Tala Esenlikler

UInteractionUIManagerSubsystem

Local player subsystem that automatically binds to the current pawn interactor, drives prompt projection, manages the default prompt widget, binds visible controls, and exposes focused prompt data.

Interaction Framework 1.0.0 UE5.7 Class

Local player subsystem that automatically binds to the current pawn interactor, drives prompt projection, manages the default prompt widget, binds visible controls, and exposes focused prompt data.

Module InteractionFrameworkUI
Category ui
UCLASS()
class INTERACTIONFRAMEWORKUI_API UInteractionUIManagerSubsystem : public ULocalPlayerSubsystem, public FTickableGameObject

Functions

Manager Subsystem

BindInteractor

Binds the UI manager to an interactor component for the local player.

Function
Manager Subsystem

SetDefaultWidgetClass

Sets the default widget class used for generated interaction point widgets.

Function
Manager Subsystem

SuppressInteractionPrompts

Suppresses all generated interaction prompt widgets and prompt-driven input for this local player.

Function
Manager Subsystem

UnbindInteractor

Unbinds the current interactor and clears generated UI state.

Function

Use Cases

  • Drive local prompt UI for the current local player interactor.
  • Manually bind custom interactors for non-pawn UI ownership or debug tools.

Notes

  • The standard local pawn path is automatic; manual BindInteractor is for custom cases.

Related Docs