Tala Esenlikler
Target Component

Multi Participant Routes

Replicated shared-route states for active multi-participant interactions.

Interaction Framework 1.0.0 UE5.8 TArray<FInteractionRuntimeMultiParticipantRouteState> UInteractionRuntimeTargetComponent InteractionRuntimeTargetComponent.h

Replicated shared-route states for active multi-participant interactions.

This array (TArray<FInteractionRuntimeMultiParticipantRouteState>) belongs to UInteractionRuntimeTargetComponent under InteractionRuntime|MultiParticipant.

Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.

Order can matter when the owning workflow evaluates entries sequentially or displays them in authored order.

Owner UInteractionRuntimeTargetComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime|MultiParticipant
UPROPERTY(ReplicatedUsing = OnRep_MultiParticipantRoutes, BlueprintReadOnly, Category = "InteractionRuntime|MultiParticipant")
TArray<FInteractionRuntimeMultiParticipantRouteState> MultiParticipantRoutes;

Related Docs