Replicated shared-route states for active multi-participant interactions.
This array (TArray<FInteractionRuntimeMultiParticipantRouteState>) belongs to UInteractionRuntimeTargetComponent under InteractionRuntime|MultiParticipant.
Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.
Order can matter when the owning workflow evaluates entries sequentially or displays them in authored order.
UPROPERTY(ReplicatedUsing = OnRep_MultiParticipantRoutes, BlueprintReadOnly, Category = "InteractionRuntime|MultiParticipant")
TArray<FInteractionRuntimeMultiParticipantRouteState> MultiParticipantRoutes;