Clamp mode used for projected widget positions.
This enum selection (EInteractionRuntimeWidgetProjectionClampMode) belongs to FInteractionRuntimeWidgetProjectionSettings under InteractionRuntime|UI|Projection.
Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.
The enum value selects one behavior path for the owning type. Use the related enum reference for the meaning of each available value.
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|UI|Projection")
EInteractionRuntimeWidgetProjectionClampMode ClampMode = EInteractionRuntimeWidgetProjectionClampMode::Hybrid;