Tala Esenlikler
Tick Context

Delta Time

Time elapsed since the previous tick, in seconds.

Interaction Framework 1.0.0 UE5.8 float FInteractionRuntimeTickContext InteractionRuntimeTickContext.h

Time elapsed since the previous tick, in seconds.

This numeric value (float) belongs to FInteractionRuntimeTickContext under InteractionRuntime.

Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.

Owner FInteractionRuntimeTickContext
Module InteractionFrameworkRuntime
Category InteractionRuntime
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InteractionRuntime")
float DeltaTime = 0.0f;

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