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Save Snapshot Summary

Has Save State

True when the snapshot contains disabled, cooldown, or variant override state.

Interaction Framework 1.0.0 UE5.8 bool FInteractionRuntimeSaveSnapshotSummary InteractionRuntimeSaveTypes.h

True when the snapshot contains disabled, cooldown, or variant override state.

This boolean flag (bool) belongs to FInteractionRuntimeSaveSnapshotSummary under InteractionRuntime|Save.

Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.

Owner FInteractionRuntimeSaveSnapshotSummary
Module InteractionFrameworkRuntime
Category InteractionRuntime|Save
UPROPERTY(BlueprintReadOnly, Category = "InteractionRuntime|Save")
bool bHasSaveState = false;

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