Cooldown duration in seconds, e.g., 0.25 for anti-spam, 30 for a reusable device delay.
This numeric value (float) belongs to UInteractionCommandApplyCooldownAction under Interaction|Execution.
Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Interaction|Execution", meta = (ClampMin = "0.01"))
float CooldownSec = 0.25f;