Blueprint event fired when interaction input capture mode changes.
Use this from prompt UI and widget presentation code on UInteractionUIWidgetBase when the operation described by the summary is needed.
UFUNCTION(BlueprintImplementableEvent, Category = "InteractionUI")
void OnCaptureModeChanged(EInteractionRuntimeInputCaptureMode NewCaptureMode, EInteractionRuntimeInputCaptureMode PreviousCaptureMode);
Parameters
Inputs
NewCaptureMode
New input capture mode.
PreviousCaptureMode
Previous input capture mode.
Use Cases
- Use during prompt UI and widget presentation workflows when blueprint event fired when interaction input capture mode changes..