Returns the visibility scope of the current projection.
Use this read-only check while building prompt UI and widget presentation logic. It does not author new target definition data by itself.
UFUNCTION(BlueprintPure, Category = "InteractionUI")
EInteractionUIProjectionVisibilityScope GetCurrentVisibilityScope() const;
Return Value
Returns the visibility scope of the current projection.
Use Cases
- Read current visibility scope and handle the missing-data case explicitly.