Returns trusted time in seconds for persistence calculations.
Use this read path to get interaction runtime trusted save time seconds from IInteractionRuntimeSaveTimeProvider. Check the return value before using OutTrustedTimeSeconds.
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "InteractionRuntime|Save")
bool GetInteractionRuntimeTrustedSaveTimeSeconds(double& OutTrustedTimeSeconds) const;
Parameters
Outputs
OutTrustedTimeSeconds
Receives trusted time in seconds.
Return Value
bool
Returns trusted time in seconds for persistence calculations.
Use Cases
- Read interaction runtime trusted save time seconds and handle the missing-data case explicitly.