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OnFocusedPointChanged

Fires locally when an interactor focuses, unfocuses, or switches points on this target.

Interaction Framework 1.0.0 UE5.8 Delegate UInteractionRuntimeTargetComponent

Fires locally when an interactor focuses, unfocuses, or switches points on this target.

Owner UInteractionRuntimeTargetComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime|Focus
UPROPERTY(BlueprintAssignable, Category = "InteractionRuntime|Focus")
FInteractionRuntimeTargetFocusedPointChangedSignature OnFocusedPointChanged;

Parameters

Inputs
bHasFocus
bool

True when this target is now focused by the interactor.

Use Cases

  • Bind Blueprint event handlers to react to runtime interaction changes without polling.

Notes

  • Delegate parameters are supplied by the broadcaster; handlers should treat object pointers as runtime references.

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