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OnCommandEvent

Fires on the authority when any interaction command event (success, failure, cancel) is relayed through this target.

Interaction Framework 1.0.0 UE5.7 Delegate UInteractionRuntimeTargetComponent

Fires on the authority when any interaction command event (success, failure, cancel) is relayed through this target.

Owner UInteractionRuntimeTargetComponent
Module InteractionFrameworkRuntime
Category runtime
UPROPERTY(BlueprintAssignable)
FInteractionRuntimeTargetCommandEventSignature OnCommandEvent;

Parameters

Inputs

Use Cases

  • Bind Blueprint event handlers to react to runtime interaction changes without polling.

Notes

  • Delegate parameters are supplied by the broadcaster; handlers should treat object pointers as runtime references.

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