Fires on the authority when any interaction command event (success, failure, cancel) is relayed through this target.
UPROPERTY(BlueprintAssignable)
FInteractionRuntimeTargetCommandEventSignature OnCommandEvent;
Parameters
Inputs
Event
Command event context broadcast by the target component.
Use Cases
- Bind Blueprint event handlers to react to runtime interaction changes without polling.
Notes
- Delegate parameters are supplied by the broadcaster; handlers should treat object pointers as runtime references.