Rates and release behavior for input-driven execution progress.
USTRUCT(BlueprintType)
struct INTERACTIONFRAMEWORKRUNTIME_API FInteractionRuntimeExecutionReleaseSettings
Properties
Execution Release Settings
float Contribution Rate Per Second
Amount of contribution added per second while input is active.
Execution Release Settings
float Decay Rate Per Second
Amount of contribution removed per second when ReleaseBehavior is Decay.
Execution Release Settings
EInteractionRuntimeMultiParticipantReleaseBehavior Release Behavior
What happens to progress when input is released before completion.