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FInteractionRuntimeCommandId

Gameplay-tag identifier for a command that can be executed from an interaction point.

Interaction Framework 1.0.0 UE5.7 Struct InteractionFrameworkTypes.h

Gameplay-tag identifier for a command that can be executed from an interaction point.

Module InteractionFrameworkAPI
Category core
USTRUCT(BlueprintType)
struct INTERACTIONFRAMEWORKAPI_API FInteractionRuntimeCommandId

Properties

Command ID

Value

Gameplay tag that names the command. Use cases: - Bind command-specific icons or localized text in UI. - Compare the selected prompt against a known command before starting custom Blueprint behavior.

FGameplayTag

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