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Target Component

Auto Mark Dirty On Owner Movement

Automatically marks cached target location data dirty when the owning actor moves. Disable only for stationary targets or custom movement handling.

Interaction Framework 1.0.0 UE5.7 bool UInteractionRuntimeTargetComponent InteractionRuntimeTargetComponent.h

Automatically marks cached target location data dirty when the owning actor moves. Disable only for stationary targets or custom movement handling.

This boolean flag (bool) belongs to UInteractionRuntimeTargetComponent under Interaction Target.

Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.

Owner UInteractionRuntimeTargetComponent
Module InteractionFrameworkRuntime
Category Interaction Target
UPROPERTY(EditDefaultsOnly, Category = "Interaction Target")
bool bAutoMarkDirtyOnOwnerMovement = true;

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